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Thursday, July 10, 2014

YAMS... no not the vegetable

A couple of weeks ago, Zach and I got together for a little after dinner tussle with YAMS.
YAMS or "Yet another mission system" created by IJW on the Infinity forum, is a nice break from the ITS scenarios. You have 25 different missions available to draw from, each player is supposed to have same set to draw from. We did it differently, were in we both drew from the same set of 25 missions. We each picked 6 and kept 4. Zach went with, blockade, search the crate, decimate and clear the area. I went with kill the pigeon, mapping, collect and flag kill. These missions spread you out, so you are fighting or occupying several fronts. This makes for some hard strategic choices to make, do I focus on one mission at a time or spread myself out and try to accomplish all at once? We made a few mistakes, 1 was playing 3 turns instead of 4 turns, 2 was not doing double or nothing(this gives you a change to score 2 VP's).
I like the system but think you should really play with 300-400 pt lists, so things don't feel so thinned out and spread. Zach ended up winning 4-2, you can read his batrep posted.



Dro




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